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Posts I've Made
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In Topic: SWTOR Beta People
16 December 2011 - 03:15 PM
Been playing for a few days now and I love it. I am not sure where any news about the release being bad is coming from. There are some minor bugs but all in all the latency is amazing, the quests are nice, the lvling rate is decent, the trade skill system is AMAZING, and you earn credits pretty fast. All in all I am enjoying SWToR a ton. I think the biggest issue for people is that it isn't WoW. Takes some getting use to is all. The companion system is pretty amazing. We ran a 4 man instance (flashpoint) with 3 and had a companion heal and we did fine. -
In Topic: Spine of Deathwing - Scoliosis is a Bitch
12 December 2011 - 05:10 PM
So I am confused. Do you fight Deathwing or just his spine? -
In Topic: SWTOR Beta People
12 December 2011 - 04:54 PM
I am sure that the new expansion will offer more than just cute fuzzy Pandas and as I stated I am someone on the outside looking in so my knowledge on the new expansion is limited. I also believe that Cata offered more than just one race right? So comparing apples and oranges and then saying that my point is invalid is a little off. Cata brought to the table the most epic of all epic bosses...Deathwing. The center piece for this new expansion isn't some end game boss or some amazing lore, it is a new Panda race. That is what is being sold. So from the perspective of content, on the surface this new expansion is lacking in the initial content where as every other expansion offered, from the start, a view of the end game boss that the expansion was centered around. Goblins and Worgens were a bonus to Cata where as it seems the new Panda race IS the expansion and the rest is the extra. There is a bit of a difference between the two. -
In Topic: SWTOR Beta People
12 December 2011 - 03:53 PM
Wrathblood, on 12 December 2011 - 02:50 PM, said:
Shardik, on 12 December 2011 - 02:15 PM, said:
Wrathblood, on 12 December 2011 - 11:26 AM, said:I hadn't really planned on picking it up, but with the volume of positive word of mouth I'm hearing I may have to go try it.
The end game raiding is still to be seen. I do enjoy the idea of 8 man raids. K.I.S.S (Keep It Stupid Simple), best way to maximize your fun while still obtaining that epic feel. Having to watch the video cut scenes over and over again did get kind of annoying but the good thing is you can fast forward through them by hitting space bar. True you have to wait for the others in your group to do it as well but since one of the parts of the game requires your interactions in groups (social points) it only makes sense that you would have to go through the dialogue each time. An MMO isn't a game that you try and hurry up through and if you do try and "beat" the game why? What is the point in pushing through so you can be 50 first these games are meant to take time and not designed to be "won" in a week.
All in all I see this game giving WoW a decent run for its money. Again my opinion is based off the beta so who knows what horrible things could go wrong once the game goes live. It is my belief that WoW is dying (WTF Pandas as an expansion?!?!) and SWToR could be a beacon for those that are tired of WoW and still enjoy MMOs.
Eh, DDO had 12-man raiding (dungeon parties were 6-man, and a raid was 2 parties) and that worked out fine, but I also enjoyed the massive scale of 40-man raiding back in Vanilla. A game that's able to deliver both in some fashion > a game that doesn't imo.
As for zooming through MMOs... oh, come now. That's nice in theory, but MMOs are MADE for epeen. If you want to take your time, you play Skyrim and go for walks. You certainly CAN play an MMO casually and enjoy the ride, especially solo, but that attitude will be gone within weeks of groups hitting whatever the regular dungeons are as people start looking towards the endgame and view the leveling steps as gearing up. To be fair, WoW really WAS a different world in Vanilla. The community, the farting around, etc. made it a very different place than it is today. But I think part of that was the newness of MMOs in general. People have a much more evolved perception of them. Sure, plenty of folks will sorta want to smell the flowers as they come through (especially before the raiding/end game community/guilds/whatever get build up and the game starts to revolve around them), but after they've done it once, they'll just want to crank their hamster wheels as fast as possible.
That having been said, I'll grant that MMOs tend to be VERY different places in their early days than they are later once they mature. The initial rush where EVERYONE is new and there's no WoWhead equivalent and people are running around with horrible specs and doing things that end up being basically pointless but having great fun doing it is pretty awesome.
I try to be realistic about this stuff, and one of the things I like about WoW is its size and relative permanence. WoW may be dying (I'm not willing to grant that its dying, but I'll grant that it MIGHT be) but even if it is, its got a GIGANTIC amount of inertia and even the best case scenario, in which SWTOR is transcendentally good and WoW completely falls apart, SWOTR will probably never even get up to 1/4 of WoW's subscriber base. I thought Rift had a chance to dent WoW, but its dying now and I know some folks who quit WoW to play it who are coming back now. It'll probably stick around for years to come, but I doubt its subscriber base will ever get over 200k. You basically have to go to its most populated server to get into the ballpark of Drenden's population. I like community, and that's a tough hurdle for any new MMO to get over.
I fully believe WoW is dying and I say this as someone looking from the outside in. Hello my name is Ryan and I haven't played WoW in at least 6 months if not longer (Cue "Hi Ryan"). Looking at the new "expansion" that Blizzard is pumping out 2013 or whenever, to me, spells out how bad WoW is doing. What is the new content that is being put out in this expansion? A new race of drunken Pandas? Oh cool so everyone likes the Brewmaster in the old games, I mean sure who doesn't. However, are you willing to shell out 50.00 to play as a Panda? I mean is that really what you signed on for when you started playing WoW? I believe that Blizzard knows that they have a HUGE lead on any MMO that comes out and because of this you are going to start seeing sub par expansions being released that they know people will buy and play just long enough to pump out the next expansion. At this point you are probably saying "But I have been waiting for Pandas since release!". Cool beans dude, to that I would suggest you take a look at the new 1 year subscription plan as evidence that WoW is hurting. So for signing up for a 1 year subscription you get the following:
An in game mount (Estimated value 25.00 Based off past in game mounts you could purchase)
FULL EDITION of Diablo III (Estimated value at 50.00)
Guaranteed Entry into the next expansion Beta (No real value can be added however, it is worth noting that you could get in during the final weekend of the Beta and they wouldn't have violated any promise they made)
Total amount for a 1 year subscription = 180.00
Total estimated value of extra stuff = 75.00
Adjusted Total Amount for 1 year sub = 105.00 or 8.75 per month (Go math skills!)
What does this have anything to do with WoW dying? I believe everything. While this won't impact most of you, since I am sure the majority of you plan on sticking around, the main goal of this is to snag those players who would leave the game for other MMOs by offering them massive deals and incentives to continue to pour their money into WoW for one more year. Would a game that is thriving and not worried about subscriptions do this?
Anyways, that was mainly meant for Wrath in response to the WoW dying statement I made. Back to SWToR!
Its going to be awesome! Will it have problems like WoW? Of course! Is it better than WoW? Who knows! Will any game achieve what WoW achieved? Doubtful! Bottom line? Play SWToR!
Also I would like to point out that Sobie put it best. SWToR has a very strong Mass Effect feel to it while at the same time having a distinct MMO feel as well. It feels as if you have an individual part within the MMO (especially since the main point of questing is to complete your class quests) while at the same moment you are apart of something bigger. That is a very refreshing feel to it that I don't believe WoW offers at least for me towards the end WoW felt as if it was all about raiding. Questing was just something you had to do because it was the most effective way to gain the levels needed to raid.
I also believe that there is a sweet spot that can be reached in an MMO to where you don't have to dump a massive amount of time into the game in order to achieve your goals. For example: How fun is it to farm all those fish just to get 80 more spell power!!!! RIGHT!? RIGHT?? What if you didn't have to spend money on regents or wait on a mage to craft you some food/drink? It is the little things that help make the game a tad more enjoyable. The little things that allow you to enjoy the...dare I say it...GAME and not all the silly things you have to do to fully enjoy the game. -
In Topic: SWTOR Beta People
12 December 2011 - 02:15 PM
Wrathblood, on 12 December 2011 - 11:26 AM, said:I hadn't really planned on picking it up, but with the volume of positive word of mouth I'm hearing I may have to go try it.
I can't wait for it to come out. Hoping to get into early invites either Tuesday or Wednesday. As far as the people who had issues with it, not sure what to say. Played over two weekends during their stress tests and I have never had a better experience playing any other game. Lag wasn't and issue regardless of the time I played, wasn't kicked off the game or dropped for any reason. In the 5 years (or 6 years) that I played WoW I have never experienced a smoother weekend of stress testing than I did while playing SWToR.
The end game raiding is still to be seen. I do enjoy the idea of 8 man raids. K.I.S.S (Keep It Stupid Simple), best way to maximize your fun while still obtaining that epic feel. Having to watch the video cut scenes over and over again did get kind of annoying but the good thing is you can fast forward through them by hitting space bar. True you have to wait for the others in your group to do it as well but since one of the parts of the game requires your interactions in groups (social points) it only makes sense that you would have to go through the dialogue each time. An MMO isn't a game that you try and hurry up through and if you do try and "beat" the game why? What is the point in pushing through so you can be 50 first these games are meant to take time and not designed to be "won" in a week.
All in all I see this game giving WoW a decent run for its money. Again my opinion is based off the beta so who knows what horrible things could go wrong once the game goes live. It is my belief that WoW is dying (WTF Pandas as an expansion?!?!) and SWToR could be a beacon for those that are tired of WoW and still enjoy MMOs.

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Hecatus
20 Mar 2011 - 23:31Unholyfury
26 Jan 2011 - 14:26