Magmaw:
- Make sure you taunt after he pops up so he's not whacking people in the face
- Tclap / Demo uptime (64.3% / 63.9%) - You were mangled for 21.4% of the time, so that's not a bad uptime. You don't have to refresh it when his head is exposed since he doesn't do anything. But you should refresh it after he pops up since he clears debuffs between transitions.
- CD usage was better, including both the engy gloves and the trinket. In the future I'd try to line up enraged regen and last stand a little more, but you'll get more comfortable with the timings of the fights with more experience
Omnitron:
- Was a little ugly to start, but you were improving on the later attempts
- Tclap / Demo (36 / 32.5). Not good. What are you using to keep track of Demo Shout / Tclap uptime? If you're using default Blizz unit frames, you can make it a lot easier on yourself by tweaking your UI. Ditto for Rend, Power Generator (the double damage buff), and just about any debuff that's important in a fight.
- CDs usage not as good as Magmaw. Could be because there's quite a few things going on in that fight. What do you use to track CDs? The point of a good UI is to give you solid information as clearly as possible so you don't even have to think about it. That way you can worry about what's actually going on in a fight.
Maloriak:
- You did a good job in picking up the adds for the most part. I notice it's the only boss you've killed in BWD before last night so it reassures me a bit that you'll improve on the other fights with a few more reps.
- Tclap / Demo (82.1 / 25.4). Tclap's naturally going to be higher since you're AoE tanking. Really need to improve that Demo time though, you end up taking the most damage in the raid when all 9 adds are up. After you pick up the adds you don't really have to worry about threat, so make sure you keep them debuffed.
- Don't really need to pop CDs for tanking 3-6 adds, but I'd at least pop small CDs for 9 adds. Especially if you're tanking 9 adds during a red phase, since there's a lot of AoE damage going out. A tank should always be aware of incoming damage on the raid as well as himself - the less the healers are worrying about you, the more they can focus on the idiot DPS roasting in fire.
Atramedes:
- Not a particularly hard fight to tank, but your sound was under control for the most part
- Tclap / demo (37.7 / 20.7). He spends roughly 1/3 of the fight in the air. Atramedes hits like a chump, but less damage is less damage.
- A good time to pop CDs is right before Searing Flame.
Chimaeron:
- Break tanking isn't that tough, seemed like you were getting better toward the later attempts
- If you're having trouble seeing the double attack buff, again that can be remedied by tweaking your UI
- Don't really have to pop CDs for break tanking, still a good idea to do it during feuds
- Tclap / demo uptime isn't as relevant since Wrath was keeping it up.
General Stuff:
- Demo shout and Tclap uptime still need work.
- CD usage better in general, still could use improvement.
- Can you post a picture of your UI? What are you using in terms of target/raid/unit frames? I think setting up your UI to show buffs/debuffs/CDs/cast bars effectively will help.
- If you're not using TidyPlates, I'd highly recommend it.
- You could improve your initial TPS just by swapping around your priorities, you opened up with Rend a lot of the time. It might be because we told you to improve Rend uptime, don't worry about losing a few seconds during the pull. Having 1-2% less uptime isn't a big deal. Same goes for Tclap/Demo.
- The opening pull (single target):
- Heroic Throw > Charge > (Berserker Rage + Shield Block) > Shield Slam > Revenge (if it's up from the bosses first swing) > Devastate > Rend > Tclap > Demo
- Heroic Throw gives you a little damage to start
- Charge gets you on the boss and gives you a little rage
- Berserker Rage gives you another 5 rage with the glyph and doubles your initial rage generation when you need it the most. You shouldn't need to pop Enraged Regen in the first 30 secs of the pull, so it's safe to pop BR.
- Shield Block to power up that first shield slam.
- Both BR and SB should be popped as you're pulling him, since they don't burn GCDs. Can pop it before the Charge, whatever you're more comfortable with.
- Open with SS since it's your highest threat ability.
- Revenge may not be up on the second GCD of the pull, but if it is use it.
- Usually you should Rend before Devastate, but you want to frontload your TPS on the pull so Devastate first. Especially since you want sunder stacks up asap, it'll only help your TPS and the physical DPS in the raid.
- You don't have to tclap/demo immediately on the pull (since you want to maximize TPS), but you should apply it asap.
- And obviously Heroic Strike as soon as you have the rage for it.
- If you're AoE tanking, obviously you want rend up for your tclap. Depending on how much snap aggro you need and how many mobs there are, pushing off rend until your second tclap isn't a big deal. If you're tab-targetting to evenly distribute threat make sure the mob you're targeting has rend before you tclap. For example, if you're already tanking 3 mobs on Maloriak and you're picking up another 3, you should tab back to one of the mobs that already have rend so you're not wasting a GCD.
- Overall button mashing is okay, could be a little cleaner but not bad for fights you haven't really seen. You seem to lose a little time after Revenge sometimes, could be your button placement. Want to be as close to the 1.5 sec mark as possible between each ability.

Help
Add Reply


MultiQuote















