Heresiarch Guild: Bralith - Level 80 Mage - Heresiarch Guild

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Bralith - Level 80 Mage +

#1 Guest_Bralith_*

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Posted 08 July 2009 - 08:02 PM

Hi guys, here is my application for my mage.

Discuss your talents and tell us how long you have been this particular spec (ie: mostly played holy, just went shadow 2 weeks ago):


Currently my main character is a lvl 80 arcane/ffs mage. Usually I play the guy on the arcane spec because I can consistently hit 4k+ dps whereas FFS is a bit too 'streaky' for me at times. I'm currently working on getting my JC skill up in order to gain the dragon eyes gems, and am considering switching from mining to tailoring in order to gain the lightweave embroidery.

Ventrilo and do you have a mic:

Yuppers to both, usually don't like raiding without it because I'm used to the level of coordination and communication provided through using Ventrilo.

Typical Weekly Playtime:

I'm usually on Mon-Thurs 7-12ish EST. I'm available to coming on other days, depending on how the schedule works out.

Time Zone:
I'm from Virginia, so its EST ... I think ;)

Previous Guilds:
I've been on Blackrock, which is where I leveled my character and had the most raiding experience, the guild I was in over there was Forlorn, but due to it falling apart I jumped to Khadgar, where a friend had a guild and recently that's been falling apart even though they've merged with another guild, they tend to give preference to officers and said officer's friends instead of evaluating people based on their gear/spec and experience in order to determine the best make up for the raid.

Previous Raiding Experience:
I've cleared all the WOTLK content and most of Uld 10 cept for the last two bosses. As for 25 Uld I've made it through the first 2 achievement sets and know the other fights from my 10 man exp.

Why are you applying to us:
After dealing with the current guild merger on Khadgar and seeing how people were behaving I decided to look around for another guild. Looking at the web site and how things seem to be run, it look to be a solid guild with a fair understanding of appreciating people and what they bring to the table in order to help further the guild's progress.

Link us your Armory:
http://www.wowarmory.com/character-sheet.x...r&n=Bralith

Wow web stats reports:
I haven't had the opportunity to use WWS before in the raids I've been on.

Do you know anyone in guild? If so please list your pals.
Sadly I do not at this time.

Tell us a bit about yourself:
I'm 26 and live in Virginia working as a software developer on US government projects. The benefit of this is that I'm able to call my own hours and work the schedule I choose, leaving me the option to free up time as I see fit. I'm looking for a guild that's full of interesting people who enjoy what they are doing and want to have a good time.
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#2 User is offline   orodruin 

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Posted 08 July 2009 - 10:00 PM

View PostBralith, on Jul 9 2009, 01:02 AM, said:

I'm 26 and live in Virginia working as a software developer on US government projects.


Dak?
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#3 Guest_Bralith_*

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Posted 08 July 2009 - 10:03 PM

View Postorodruin, on Jul 8 2009, 11:00 PM, said:

Dak?


Dak? Haven't heard of it. Could you explain?

I work for Deloitte as a consultant in Alexandria for various projects if that helps.

Thanks.
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#4 User is offline   Wrathblood 

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Posted 08 July 2009 - 10:51 PM

Ah, Daksuo was a person who was in Heresiarch ages ago and apparently shared some biographical info with you.

I'd comment on your app, but what I know about mages could fit in a shot glass and still leave room for the shot. Generally your app seems appropriately put together together and showed some thought and your gear seems reasonable (I assume arcane mages need a crapton of +hit to be productive?). Professions are certainly an opportunity for improvement (isn't tailoring the #1 profession for pretty much all clothie casters?)

I'm no officer, but I suspect that including a WWS report (or similar data report) would make a big difference. I mean, in a nutshell, we're only going to take people who come across well and seem like they'd get along with folks, but you also have to be productive in a raid. As a prospective server transfer, it behooves everyone to make sure everything would go well. So, seeing some proof ahead of time of the caliber of dps you can do would be pretty handy.
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#5 User is offline   Juggler 

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Posted 09 July 2009 - 01:05 AM

You're waaay over the arcane hit cap. You really only need 8% with a boomkin or spriest in the raid.
You're even a little over the fire hit cap. Drop some of that and get some more crit/haste/sp. Emerald Signet Ring and Watchful Eye are both good candidates to drop, not to mention the hit on your gem slots. Put some crit or haste there ASAP.
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#6 Guest_Bralith_*

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Posted 09 July 2009 - 05:55 AM

View PostWrathblood, on Jul 8 2009, 11:51 PM, said:

Ah, Daksuo was a person who was in Heresiarch ages ago and apparently shared some biographical info with you.

I'd comment on your app, but what I know about mages could fit in a shot glass and still leave room for the shot. Generally your app seems appropriately put together together and showed some thought and your gear seems reasonable (I assume arcane mages need a crapton of +hit to be productive?). Professions are certainly an opportunity for improvement (isn't tailoring the #1 profession for pretty much all clothie casters?)

I'm no officer, but I suspect that including a WWS report (or similar data report) would make a big difference. I mean, in a nutshell, we're only going to take people who come across well and seem like they'd get along with folks, but you also have to be productive in a raid. As a prospective server transfer, it behooves everyone to make sure everything would go well. So, seeing some proof ahead of time of the caliber of dps you can do would be pretty handy.


Tailoring only really became the #1 profession after lightweave embroidery was introduced, before that it was usually J/C and Enchanting, but now with J/C nerfed people tend to be leaning more towards Tailoring/Enchanting, but the interesting thing is that in 3.2 Blizzard is supposed to be increasing the strength of the added bonus from Dragon Eye's gems which should go a little way towards negating the nerf.

I'll work on getting a WWS report for a run hopefully this weekend or early next week, as for the hit cap issues, I was running ULD 25 last night and picked up a bunch of hit gear, so I need to swap out some of the items that I'm using for ones I have in my bank.

Thanks for the pointers.
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#7 Guest_Bralith_*

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Posted 09 July 2009 - 03:43 PM

Besodes posting a WWS account of a run, is there anything else that I should do for this application?

Thansk,

Daven
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#8 User is offline   Sobeyet 

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Posted 09 July 2009 - 03:57 PM

View PostBralith, on Jul 9 2009, 04:43 PM, said:

Besodes posting a WWS account of a run, is there anything else that I should do for this application?

Thansk,

Daven


Leveling JC and maxing out Hodir would be worth bonus points. But don't get the impression that Heresiarch is hardcore about min/maxxing. At the end of the day player ability is the biggest factor - a good player in terrible gear will outperform a terrible player in good gear most of the time - but sadly blizz hasn't implemented a "spatial awareness" faction. May seem nitpicky, but generally speaking a person who knows the class and has proper gem/spec will outperform those that just push the shiny buttons.
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#9 Guest_Bralith_*

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Posted 09 July 2009 - 04:07 PM

View PostSobeyet, on Jul 9 2009, 04:57 PM, said:

Leveling JC and maxing out Hodir would be worth bonus points. But don't get the impression that Heresiarch is hardcore about min/maxxing. At the end of the day player ability is the biggest factor - a good player in terrible gear will outperform a terrible player in good gear most of the time - but sadly blizz hasn't implemented a "spatial awareness" faction. May seem nitpicky, but generally speaking a person who knows the class and has proper gem/spec will outperform those that just push the shiny buttons.


I can underatand all of that, and while posting a WWS to point out my dps and how it is in raids would help, how does that really factor into how a person will perform in a raid until you see how they are working in the raid and whether or not they are playing their class correctly?

The one issue that I see with Ulduar is that most of its items tend to stress hit so much it makes it somewhat tricky to find a good balance between hit raiting and gear, because pre-Ulduar most items were lacking in hit and had to be made up using gems, depending on the spec a person was playing. Maxxing out Hodir would be helpful, but is a minor upgrade but not necessarily a major game changer between their mid level rep item and their exalted level rep item. As you said, what really matters is playing the spec and understand how professions and gems factor into it, that's where the crux of the matter is. Ulduar and its gear has thrown this out of wack for some classes and people need to look at what gear they should be using in order to maximize their spec's effectiveness, which is always a work in progress. I guess the real point I'm trying to make is that just playing your spec and pushing 'shiny' buttons is all fine and danddy, but at the end of the day, really understanding what your spec is aimed at and constantly trying to improve on it is what really matters the most.

Thanks,

Daven
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#10 User is offline   Sobeyet 

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Posted 09 July 2009 - 04:21 PM

View PostBralith, on Jul 9 2009, 05:07 PM, said:

I can underatand all of that, and while posting a WWS to point out my dps and how it is in raids would help, how does that really factor into how a person will perform in a raid until you see how they are working in the raid and whether or not they are playing their class correctly?

The one issue that I see with Ulduar is that most of its items tend to stress hit so much it makes it somewhat tricky to find a good balance between hit raiting and gear, because pre-Ulduar most items were lacking in hit and had to be made up using gems, depending on the spec a person was playing. Maxxing out Hodir would be helpful, but is a minor upgrade but not necessarily a major game changer between their mid level rep item and their exalted level rep item. As you said, what really matters is playing the spec and understand how professions and gems factor into it, that's where the crux of the matter is. Ulduar and its gear has thrown this out of wack for some classes and people need to look at what gear they should be using in order to maximize their spec's effectiveness, which is always a work in progress. I guess the real point I'm trying to make is that just playing your spec and pushing 'shiny' buttons is all fine and danddy, but at the end of the day, really understanding what your spec is aimed at and constantly trying to improve on it is what really matters the most.

Thanks,

Daven


Good points and I agree with you. WWS is an imperfect system, there's no denying it. It's almost impossible to evaluate tanks - basic rotation and usage of CDs, that's about all you'll get - difficult for healers - healing meters are constantly misinterpreted - and even DPS can be misleading. And of course a lot of crucial factors that involve that oh-so-important situational awareness don't get picked up.

Fortunately Heresiarch isn't demanding perfect play or gunning for world firsts. You can usually see a general level of competency in WWS. If you're an above-average player that is reliable and gets along with the guild, that's all that matters. The tough part is getting that across to the officers. It's human nature to be myopic when evaluating yourself. There aren't too many apps that think "Wow I'm a terrible player" but a lot of them are.

I used to be an officer, and in going through apps WWS is the best approximation you'll get aside from raiding with the person. For cross-server transfers you can't set up a trial run, and even people within the realm might have issues with their current guild if they save themselves to a Heresiarch raid. That's why a recommendation from a raider is really the easiest ticket to an invite. If someone in-guild vouches for an app, he/she is a proven commodity.
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#11 Guest_Bralith_*

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Posted 09 July 2009 - 04:30 PM

View PostSobeyet, on Jul 9 2009, 05:21 PM, said:

Good points and I agree with you. WWS is an imperfect system, there's no denying it. It's almost impossible to evaluate tanks - basic rotation and usage of CDs, that's about all you'll get - difficult for healers - healing meters are constantly misinterpreted - and even DPS can be misleading. And of course a lot of crucial factors that involve that oh-so-important situational awareness don't get picked up.

Fortunately Heresiarch isn't demanding perfect play or gunning for world firsts. You can usually see a general level of competency in WWS. If you're an above-average player that is reliable and gets along with the guild, that's all that matters. The tough part is getting that across to the officers. It's human nature to be myopic when evaluating yourself. There aren't too many apps that think "Wow I'm a terrible player" but a lot of them are.

I used to be an officer, and in going through apps WWS is the best approximation you'll get aside from raiding with the person. For cross-server transfers you can't set up a trial run, and even people within the realm might have issues with their current guild if they save themselves to a Heresiarch raid. That's why a recommendation from a raider is really the easiest ticket to an invite. If someone in-guild vouches for an app, he/she is a proven commodity.


I understand the viewpoint and will work on getting a WWS log up this week or when the reset occurs next week. As for evaluating yourself I can understand that completely, currently at work we're doing self evals for promotions and raises, and its an art to really be able to objectively look at yourself and understand your weaknesses and strengths and how to approach dealing with them.

Thanks.
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#12 User is offline   Len 

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Posted 09 July 2009 - 08:23 PM

View PostBralith, on Jul 9 2009, 05:07 PM, said:

I can underatand all of that, and while posting a WWS to point out my dps and how it is in raids would help, how does that really factor into how a person will perform in a raid until you see how they are working in the raid and whether or not they are playing their class correctly?


A WWS is part of the process. I wouldn't take someone based off just a WWS, unless it was pretty stelar, and even then I would need to make sure that the personality meshed. The WWS tells me that you know what it is and hopefully that you know how to evaluate your progress. It quantifies your output as a DPS class, which is invaluable since everyone does above-average damage that applies to a raiding guild. If you don't know what WWS is, it tells me that you have never been part of a good raiding team, and that you lack the motivation to figure out what it is that we are looking for and why we are asking for it.

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I guess the real point I'm trying to make is that just playing your spec and pushing 'shiny' buttons is all fine and danddy, but at the end of the day, really understanding what your spec is aimed at and constantly trying to improve on it is what really matters the most.


Full agreement here, unfortunately, it's not an easy thing to really evaluate on someone without spending a lot of time with them. We don't want to waste our time or your money, so if we can filter you out early, we are both better off than if we decide that you aren't a good fit.

One hopes also that the quality of our questioning gives you a better idea of what kind of group we are, and if it's something that you would like to be a part of. We aren't hard-core raiders, in that we are not looking to be #1 at anything. We know, though, that to do what we want to do requires commitment and dedication. The Hodir rep, for example, is a good gauge of how committed you are. It's a long quest for a small gain, relatively speaking, but it gives us an idea of how much you are looking to push the envelope.
That which doesn't kill you gets to try again later.
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#13 Guest_Bralith_*

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Posted 09 July 2009 - 09:29 PM

View PostLen, on Jul 9 2009, 09:23 PM, said:

A WWS is part of the process. I wouldn't take someone based off just a WWS, unless it was pretty stelar, and even then I would need to make sure that the personality meshed. The WWS tells me that you know what it is and hopefully that you know how to evaluate your progress. It quantifies your output as a DPS class, which is invaluable since everyone does above-average damage that applies to a raiding guild. If you don't know what WWS is, it tells me that you have never been part of a good raiding team, and that you lack the motivation to figure out what it is that we are looking for and why we are asking for it.


I've been looking into WWS and have it working on my computer now. I've know what it is, but haven't used it. As for the reason why I haven't been in guilds that have been consistently using it is that previously I've been playing on a PST server while living on the east cost which made dedicated raiding an issue because of the time difference. While that isn't really a valid excuse, I feel that now with how I'm able to control my work hours and schedule I have the time to dedicate to raiding and work with a good group of people hence why I'm applying here. After looking at various raiding guilds on the east coast and the approach they take to raiding, most of them seem to be a bit too hardcore in the sense that they expect people to be there ALL the time, meaning that they probably aren't as understanding as to the random things that happen in life every once in a while that people need to take care of. Raiding in a guild like that would probably make one feel like an automaton just having one purpose in life besides working, which isn't what I'm looking for.

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Full agreement here, unfortunately, it's not an easy thing to really evaluate on someone without spending a lot of time with them. We don't want to waste our time or your money, so if we can filter you out early, we are both better off than if we decide that you aren't a good fit.

One hopes also that the quality of our questioning gives you a better idea of what kind of group we are, and if it's something that you would like to be a part of. We aren't hard-core raiders, in that we are not looking to be #1 at anything. We know, though, that to do what we want to do requires commitment and dedication. The Hodir rep, for example, is a good gauge of how committed you are. It's a long quest for a small gain, relatively speaking, but it gives us an idea of how much you are looking to push the envelope.


I can understand your point here totally, and as aforementioned the time difference in the servers was an issue, but that has been taken care of and I'm working on finishing up the rep and additionally fleshing out the rest of my character where he's been lacking, notably picking the right professions and understanding what benefits that they provide my character with. As you said this guild isn't hard-core, but still has people committed and dedicated enough in order to build their characters as best as possible without having the onus of being hard core raiders. Really raiding in my opinion should be about having fun with the people/guild you are raiding with and all working together to accomplish a common goal while helping each other work on their characters through providing constructive criticism which looks like what is happening in this guild from the comments and forum posts I've seen, additionall;y there seems to be a fair amount of amusing people in the guild as I've seen in the other posts.
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#14 Guest_Bralith_*

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Posted 15 July 2009 - 08:30 PM

Here's the link from the last 3 bosses in Ulduar Keepers area:

Ulduar Keepers 25
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